It's been a little while since I had time to work on my Necrons, but I have finally finished roughing out the Immortal sculpt. Still needs a little tweaking and some final details (like lots of rivets!) but is just about there.

It's been a little while since I had time to work on my Necrons, but I have finally finished roughing out the Immortal sculpt. Still needs a little tweaking and some final details (like lots of rivets!) but is just about there.

Working on some aircraft rules for 2nd edition. The only existing rules I could find were the Thunderhawk rules in Citadel Journal, which weren't great, as they result in not having any need for an actual model unless you land. I wanted something that was distinct from skimmers, without just being an abstract strafing run with no model needed.
So... I wrote some. Here's a first draft.

I'm slowly working through the Necron armoury, sculpting my own versions of the original weapons, and 2nd ed styled versions of weapons added in later editions.

Still a ways to go, but getting there.

Finished the sculpting on my monolith redesign. Swapped out the crystal for a more 2nd-ed friendly energy core, added some detailing and shortened the flux arc guns a little.

