Forging the Iron Wolves – Build Complete. Well, nearly…

I have all of the squads except for the Thundercrushers ready for basing and painting, with the big robo-puppies just waiting on some final putty work. The primary Rune Priest, looking a little hairier:

Forging the Iron Wolves – Proteus

I wanted the Iron Wolves’ vehicles to be a little distinctive, with the idea that they are a Chapter that spends a little time customising their machinery. With that in mind, my eye fell on the Land Raider Armoured Proteus from Forgeworld. This is an updated version of the original Rogue Trader-era Land Raider design, [...]

Forging the Iron Wolves – Wolves Assemble!

Plugging away at basic assembly work. The end is nigh for the units, after which I can start on whatever needs sculpting, and then get some tanks put together. The first Rune Priest – still waiting on beard and hair:

Forging the Iron Wolves – Thundercrusher WIP

I finally started in on my Space Wolves army for Adepticon… I’m going for a bare-metal and barbaric approach, and calling them the Iron Wolves. In keeping with that, I wanted Thunderwolves that were (a)cheaper than buying mulitple copies of Canis Wolfborn, (b)not as silly-looking as Canis Wolfborn and (c)looked like robot wolves… Enter the [...]

Slightly ‘armless…

Some more detail work on the Ultramarines Chaplain. I’m finally happy with the third attempt on the Aquila on his leg. Started in on purity seals and pouches and the like.

A little more on the Captain

What it says on the tin: Nearly done on this guy…

…and the Chaplain…

A little detail work on the Ultramarines Chaplain:

Detailing the Captain

A little detail work on the Ultramarines Captain:

Khorne Champion Update

A little more work on my Khornate Champion/Lord/Whatever… Added iron sights and a new (properly centred) muzzle to the bolter, started adding some toothey trim to the armour plates, and ripped off the axe head as it wasn’t working for me… I have an idea for that weapon that should be a lot more fun… [...]

Ultramarine Character Update

The problem with leaving stuff sitting around for a year or two without finishing it off is that when you go back to it, you see things that you could have done better… I dusted off the trio of Ultramarine characters that I started working on some time ago, and wound up replacing a little [...]